AI Insights · Timothy · April 2023
Top 5 Superhero Games Performance in Romania, Q1 2023
An overview of the top 5 superhero games' performance in Romania during Q1 2023, including weekly revenue, downloads, and active users.
In Q1 2023, the top 5 superhero games in Romania showed varied trends in weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these games on a unified platform.
Marvel Contest of Champions from Kabam Games, Inc. saw its weekly revenue peak at around $10.9K in late December, followed by a downward trend with a few fluctuations, ending the quarter at approximately $3.7K. Weekly downloads started at 660 and gradually decreased to 307 by the end of March. The game’s active users began at 3.2K, experiencing a slight decline to 2.6K by the quarter’s end.
X-HERO, published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, had a notable dip in weekly revenue early in the quarter, dropping to as low as $284 in January, but recovered to around $1.5K by the end of March. Downloads saw a significant drop to 5 in early February, with a slight increase to 15 by the end of March. Active users decreased from 12.6K to 5.9K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a steady decline in revenue, starting at $4K and ending the quarter at $376. Downloads fluctuated, peaking at 1.3K in mid-March before dropping to 117. Active users showed an increase from 854 to 1.2K over the quarter.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a steady revenue trend, with a peak of approximately $1.4K in mid-March. Downloads saw a peak of 1.3K in late February, followed by a decline to 228 by the end of March. Active users increased from 1.7K to 2.5K in February, then decreased to 1.5K by the end of March.
MARVEL Future Fight by Netmarble Corporation had a consistent revenue trend, peaking at $535 in mid-March. Downloads peaked at 617 in mid-February, followed by a decline to 193 by the end of March. Active users started at 6.6K, peaking at 7K in late January, and then declined to 5.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.